B2C Omnichannel Platform

Cinema Omnichannel

Designing an integrated omnichannel system for modern cinema operations

B2B2C • Entertainment

Product Type & Domain

9 Months

Timeline

Web, Mobile, Kiosk, POS

Platform

Cinema App Screens

Context

Cinema E-Commerce Platform was designed as an MVP for a startup aiming to modernize the cinema experience through a connected digital ecosystem.

The product combined multiple touchpoints into a unified system:

  • Customer-facing Web App

  • Mobile App

  • Self-service Kiosk

  • POS for staff

  • CMS & CRM for business operations

The goal was to redesign how tickets, reservations, and concession sales are handled — reducing friction for customers while improving operational control for cinemas.

I worked as the sole Senior Product Designer on the project.

The Problem

Traditional cinema environments often rely on:

  • Static websites for ticket browsing

  • Manual purchases at ticket counters

  • Separate concession sales

  • Disconnected operational systems

This led to recurring friction:

For Customers

  • Long queues

  • Limited pre-order options

  • No seamless way to combine tickets + snacks

  • Poor mobile optimization

  • Fragmented journey before and during the visit

For Business Operators

  • Limited visibility into sales performance

  • Manual content management

  • Disconnected customer data

  • Lack of automation across channels

The core issue wasn’t the absence of digital tools —
it was the absence of a connected ecosystem.

My Role

As the sole Senior Product Designer, I was responsible for:

  • Defining the full product architecture

  • Designing end-to-end customer flows

  • Creating consistent UX patterns across all platforms

  • Designing kiosk interactions for high-traffic environments

  • Structuring POS and CMS interfaces

  • Ensuring scalability for future features

I collaborated closely with founders and developers to align product decisions across all system components.

Core Design Challenge

The main challenge was:

Designing a unified system across digital and physical touchpoints without breaking user flow.

Unlike a single app, this product required designing:

  • Pre-visit journey (browse, select seats, pay)

  • On-site interaction (kiosk, pickup, POS)

  • Back-office operations (content, reporting, CRM)

Each platform had different constraints:

  • Mobile = speed and clarity

  • Kiosk = fast, queue-optimized interaction

  • POS = operational efficiency

  • CMS = control and flexibility

The key design principles were:

  • Reduce steps in purchase flows

  • Minimize decision friction

  • Maintain visual consistency across platforms

  • Optimize for speed in real-world usage scenarios

Key Decisions

  1. Unified Purchase Flow

Tickets and concessions were integrated into a single streamlined checkout experience to reduce repetitive transactions.

  1. Self-Service Optimization

Kiosk flows were designed with:

  • Large touch targets

  • Minimal cognitive load

  • Fast seat selection

  • Clear feedback states

  1. Modular Architecture

The system was structured to scale:

  • Multiple cinema locations

  • Variable pricing logic

  • Promotional campaigns

  • Loyalty integrations

  1. Operational Visibility

Back-office tools were designed to provide:

  • Clear content management

  • Sales overview

  • Customer segmentation capability

CRM Screens

Outcome

The MVP was successfully delivered as a cohesive omnichannel system.

The design:

  • Reduced friction across ticket and concession purchases

  • Unified digital and in-venue experiences

  • Created a scalable foundation for cinema operators

  • Improved consistency across all customer touchpoints

The project demonstrates large-scale system thinking applied to a real-world, high-traffic environment.

What I Learned

This project reinforced the importance of designing beyond a single interface.

When products span digital and physical environments, UX must account for:

  • Environmental constraints

  • Time pressure

  • Human behavior in queues

  • Operational workflows

True system design requires balancing customer delight with business efficiency.

Next Projects

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